Fortunately, because of the spread of smart devices, people take games for granted now. It's a good thing for us, because we do not have to worry about making games something that are relevant to general people's daily lives. Shigeru Miyamoto More Quotes by Shigeru Miyamoto More Quotes From Shigeru Miyamoto I think that inside every adult is the heart of a child. We just gradually convince ourselves that we have to act more like adults. Shigeru Miyamoto heart children thinking Games are a trigger for adults to again become primitive, primal, as a way of thinking and remembering. An adult is a child who has more ethics and morals, that's all. I am not creating a game. I am in the game. The game is not for children, it is for me. It is for an adult who still has a character of a child. Shigeru Miyamoto character children thinking To create a new standard, you have to be up for that challenge and really enjoy it. Shigeru Miyamoto standards enjoy challenges Video games are bad for you? That's what they said about rock 'n' roll. Shigeru Miyamoto playing-games motivational inspirational So you know cats are interesting. They are kind of like girls. If they come and talk to you it's great. But if you try to talk to them it doesn't always go so well. Shigeru Miyamoto cat girl interesting What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it is really a doorway, and if you choose to go inside, you'll find many unexpected things. Shigeru Miyamoto warrior doors thinking Players are artists who create their own reality within the game. Shigeru Miyamoto artist player reality A delayed game is eventually good, but a rushed game is forever bad. Shigeru Miyamoto delayed games forever The obvious objective of video games is to entertain people by surprising them with new experiences. Shigeru Miyamoto new-experiences games people I'd like to be known as the person who saw things from a different point of view to others. Shigeru Miyamoto saws different views Nintendo's philosophy is never to go the easy path; it's always to challenge ourselves and try to do something new. Shigeru Miyamoto challenges trying philosophy When I'm working on games I don't think necessarily about what the end benefit of the game is going to be. Typically I'm trying to think of: "What can I do that is going to find new ways to entertain and surprise people." Shigeru Miyamoto games people thinking Donkey Kong Country proves that players will put up with mediocre gameplay as long as the art is good. Shigeru Miyamoto player country art A great idea solves multiple problems at the same time. Shigeru Miyamoto multiple problem ideas A good idea is something that does not solve just one single problem, but rather can solve multiple problems at once. Shigeru Miyamoto problem doe ideas As long as I can enjoy something, other people can enjoy it, too. Shigeru Miyamoto enjoy long people It isn't about games, for me, personally, and it never really was. It was about creating something - anything - far bigger than yourself. Shigeru Miyamoto creating-something creating games I think when you talk about competing against others, the problem is that you refer to something that's been done already and try to beat it. Shigeru Miyamoto done trying thinking Our job as the game creators or developers - the programmers, artists, and whatnot - is that we have to kind of put ourselves in the user's shoes. We try to see what they're seeing, and then make it, and support what we think they might think. Shigeru Miyamoto artist jobs thinking An adult is a child who has more ethics and morals. Shigeru Miyamoto ethics-and-morals adults children