So you know cats are interesting. They are kind of like girls. If they come and talk to you it's great. But if you try to talk to them it doesn't always go so well. Shigeru Miyamoto More Quotes by Shigeru Miyamoto More Quotes From Shigeru Miyamoto I think everyone can enjoy games. Shigeru Miyamoto enjoy games thinking When we're doing an action game, we make the second level first. We begin making level 1 once everything else is completed. Shigeru Miyamoto levels games firsts Anything that is impractical can be play. It's doing something other than what is necessary to continue living as an animal. Shigeru Miyamoto play animal I am not Link, but I do know him! Even after 18 years, the Legend of Zelda never stops changing and this game is no different. We are now taking you to a world where Link has grown up--a world where he will act different and look different. In order to grow, Link must not stand still and neither will I. Shigeru Miyamoto games order years So, it's important for us to acknowledge that we're prone to be conservative, and in turn surround ourselves with individuals who will help break down our conservatism. Shigeru Miyamoto conservative important helping Up until now, the biggest question in society about video games has been what to do about violent games. But it's almost like society in general considers video games to be something of a nuisance, that they want to toss into the garbage can. Shigeru Miyamoto garbage-cans nuisance games We can be using the same kind of technology, the same kind of techniques, but when we use it, we get something different. Shigeru Miyamoto technology technique different I don't want to criticize any other designers, but I have to say that many of the people involved in this industry - directors and producers - are trying to make their games more like movies. They are longing to make movies rather than making videogames. Shigeru Miyamoto movie games people All the time, players are forced to do their utmost. If they are challenged to the limit, is it really fun for them? Shigeru Miyamoto limits player fun This is the entertainment industry, so game designers have to have a creative mind and also have to be able to stand up against the marketing people at their company - otherwise they cannot be creative. There are not that many people who fit that description. Shigeru Miyamoto creative games people Necessity is the mother of invention. I love solving things like that. Because there wasn't enough memory, thinking of an economical way to make the movements look right was like solving a puzzle, and I had a lot of fun. Shigeru Miyamoto mother fun memories Most people think video games are all about a child staring at a TV with a joystick in his hands. I don't. They should belong to the entire family. I want families to play video games together. Shigeru Miyamoto children hands thinking When I create a game, I try to focus more on the emotions that the player experiences during the game play. Shigeru Miyamoto focus player games Who knows how Mario will look in the future. Maybe he'll wear metallic clothes! Shigeru Miyamoto mario clothes looks You can use a lot of different technologies to create something that doesn't really have a lot of value. Shigeru Miyamoto technology different use When I'm making video games today, I want people to be entertained. I am always thinking, How are people going to enjoy playing the games we are making today? And as long as I can enjoy something other people can enjoy it, too. Shigeru Miyamoto games long thinking Their attitude is, 'okay, I am the customer. You are supposed to entertain me.' It's kind of a passive attitude they're taking, and to me it's kind of a pathetic thing. They do not know how interesting it is if you move one step further and try to challenge yourself with more advanced games. Shigeru Miyamoto games attitude moving Entertainment companies always have to stay on the edge of trying to catch that certain thing that will grab people's attention. And that thing is always changing. Nintendo has been doing this for a long, long time. Originally, we weren't even a video game company, but we were still an entertainment company. So I can't say what that next thing is, but I can say, at Nintendo we're trying to create new ways to play. Shigeru Miyamoto games play long Throughout the Zelda series I've always tried to make players feel like they are in a kind of miniature garden. So, this time also, my challenge was how to make people feel comfortable and sometimes very scared at the same time. That is the big challenge. Shigeru Miyamoto garden player people We don't pay a whole lot of attention to the Internet until people have played the game - then we pay a lot of attention to whether people liked it. We read through it and see it, but we don't take it into consideration. ... [The Internet] is not going to dictate the direction of where the game goes. Shigeru Miyamoto games attention people