The girl has to be, you know, "the man," who is going to take care of everybody. Jenova Chen More Quotes by Jenova Chen More Quotes From Jenova Chen Each game we make, we like to introduce an emotion that is rarely experienced by gamers in the console game industry. Jenova Chen gamers game like emotion I just feel like I'm on a quest to fail if I try to even compete with myself. Jenova Chen feel try myself like If you can imagine the delight of visiting a theme park where lasting memories are made, we envision 'Sky' will sometimes feel like that. Jenova Chen feel you sky memories When I read a good story, I often start thinking, 'Should I live my life according to what this character chooses and values?' It makes me think. I feel like I grew up to be a more mature person while thinking about character development in these fictional situations. Jenova Chen good me character life 'Flower' is about the sublime. Jenova Chen about sublime flower I always thought if I was born 2000 years earlier, I would be a monk, probably carving a monastery or some giant pantheon buildings. Jenova Chen buildings thought always born When I was a teenager, I felt my life was constrained by rules, school, my parents. I wanted to feel like I was empowered and different; that's why superheroes, comics, manga, and video games filled my needs. When I got older, I realized power is not free; it comes with responsibility. Jenova Chen my-life parents power life Video games have always been a part of my life. Jenova Chen video-games my-life always life My dream is to make everyone love video games. Jenova Chen video-games everyone dream love A strong story can move me to tears, and it doesn't matter whether it's a science-fiction or fantasy world. It's about what happens to a person, the choices they make. That's what's interesting. Jenova Chen me tears strong world 'Cloud' and 'Flower' are very much egocentric about my own expression. 'Flow' is more utilitarian, and 'Journey' is more about collaboration between various creative voices in the team. Jenova Chen my-own team flower journey A teenager can find lots of games, but that's not necessarily true for adults over 30. As you get older, you desire more intellectual, emotional experiences. If you look at film, there's many different genres. No matter how old you are, you can find the type of movie you like. That's a sign of a mature medium. Jenova Chen look you mature matter Our vision is for games to offer a wide variety of different experiences and attract all kinds of gamers and nongamers. Jenova Chen gamers vision different games For 'Journey' to create a sense of smallness and a sense of awe will encourage the players to be together and exchange emotions. When you put the two players together online and put them in a difficult environment, they will create a bond. Jenova Chen bond you journey together Look at the genres women like: a romantic comedy game doesn't exist. Few examples of a documentary game exist. What is the equivalent of a real drama game? They don't exist. Emotion with that complexity for a more mature, older audience are necessary to make medium-like video games healthy so it can be highly respected like the film industry. Jenova Chen game look women romantic We try really hard to avoid those conventional experiences, these adrenaline rush, anger, competition, violence. We intentionally avoid that. We try to create a game that's serene and tranquil and filled with love. Jenova Chen game competition anger love If we can make great games for PS3 players... how many PS3 players are out there? If we can make great games for everybody, that's a much bigger service. There's no reason I shouldn't do that. Jenova Chen how great service reason I feel like that nature has this great power. Jenova Chen feel great nature power I like technology, but the blockbuster games use it for the same thing over and over again. Jenova Chen over like technology games Any established media, such as literature, music, or film, offers a wide variety of experiences touching emotions from the very primal to the deeply complex. No matter who the audience are or what kind of mood they are in, there will always be something right for them. Video games, as a fast-growing new medium, is on its way to catching up. Jenova Chen video-games mood music way