The truly creative people tend to be outliers. Nolan Bushnell More Quotes by Nolan Bushnell More Quotes From Nolan Bushnell One of the big concerns I have is that most of the HR departments in a lot of companies are hiring away from creativity and they don't know it. For instance, they are requiring everybody to have a college degree. The most creative people I know couldn't deal with college. Nolan Bushnell creativity college people Every company needs to have a skunkworks, to try things that have a high probability of failing. You try to minimize failure, but at the same time, if you're not willing to try things that are inherently risky, you're not going to make progress. Nolan Bushnell progress trying needs Atari always was a technology-driven company, and we were very keen on keeping the technological edge on everything. There's a whole bunch of things that we innovated. We made the first computer that did stamps or sprites, we did screen-mapping for the very first time, and a lot of stuff like that. We had some of the most sophisticated sound-creating systems, and were instrumental in MIDI. Nolan Bushnell creating technology sound I guess I'd like to be known for being an innovator, fostering creativity, thinking outside the box. You know, keeping people playful. Nolan Bushnell creativity people thinking People hate to and will not read instructions. Nolan Bushnell hate instruction people You wanna build your IQ higher in the next two years? Be uncomfortable. That means, learn something where you have a beginner's mind. Nolan Bushnell two mean years Creativity in life is about saying yes to new ideas. Nolan Bushnell saying-yes creativity ideas I had an awful lot of my soul invested in Atari culture. Nolan Bushnell awful soul culture I think in terms of businesses, in terms of things that are really big and marry technology with entertainment. That's where I like to spend my time. Nolan Bushnell entertainment technology thinking Some of the best projects to ever come out of Atari or Chuck E. Cheese's were from high school dropouts, college dropouts. One guy had been in jail. Nolan Bushnell chuck-e-cheese college school The subtle generational cues that make one thing cool and another uncool aren't always obvious to a parent. My children are my dinner-table sounding board. I've come up with some wonderful ideas that they universally dismissed as 'lame.' Nolan Bushnell parent children ideas Walk to work, even if it's four miles. Ride a bike to work. Drive a different way. On your way there, try to find beauty. You'd be surprised how much more of the neighborhood you can perceive and experience when you're looking for unique spots of beauty. Nolan Bushnell different unique trying In the early days of the video game business, everybody played. The question is, what happened? My theory - and I think it's pretty well borne out - is that in the '80s, games got gory, and that lost the women. And then they got complex, and that lost the casual gamer. Nolan Bushnell video games thinking In 1980, business at my company, Chuck E. Cheese's, was thriving and I was feeling flush. So I bought a very large house on the Champ de Mars in Paris, right between the Eiffel Tower and the Ecole Militaire. The home was quite amazing: At six stories, it spanned 15,000 square feet and featured marble staircases and a swimming pool in the basement. Nolan Bushnell swimming squares home In 1980, Atari was bringing in around two billion dollars in revenue and Chuck E. Cheese's some five hundred million. I still didn't feel too bad that I had turned down a one-third ownership of Apple - although I was beginning to think it might turn out to be a mistake. Nolan Bushnell chuck-e-cheese mistake thinking A lot of what is wrong with corporate America has to do with a culture filled with antibodies trained to expel anything different. HR departments often want cookie cutter employees, which inevitably results in cookie cutter solutions. Nolan Bushnell cookies culture america I want to fix education in the world. As soon as I work on that, I am going to work on world hunger and then world peace. Nolan Bushnell hunger want world All schools will end up using game metrics in the future. Nolan Bushnell metrics games school I'd love to design a school. Nolan Bushnell design school In 1989, SimCity introduced an entirely new brand of game play. Nolan Bushnell brands games play