We came up with the name and logo pretty much the same way we do everything else. Gabe Newell More Quotes by Gabe Newell More Quotes From Gabe Newell Piracy is almost always a service problem. Gabe Newell piracy problem We started off with a set of objectives for what we needed to communicate with the company's identity, created several proposals intended to meet those objectives, and picked the one that did the best job. Gabe Newell best-job identity jobs The big problem that is holding back Linux is games. People don't realize how critical games are in driving consumer purchasing behavior. We want to make it as easy as possible for the 2,500 games on Steam to run on Linux as well. Gabe Newell games running people What's the right way to think about the distribution part of Steam? You need to worry about viruses and people trying to publish other people's content, but the underlying thing is to eliminate that barrier between people who create stuff and people who want to have access to it. Gabe Newell worry people thinking One thing that we have learned is that piracy is not a pricing issue. It's a service issue. Gabe Newell pricing piracy issues If you look at the requirements for just one piece, like art, from one generation of games to the next, it will change radically. You need people who are adaptable because the thing that makes you the best in the world in one generation of games is going to be totally useless in the next. Gabe Newell games people art I consider Apple to be very closed. Let's say you have a book business, and you are charging 5 to 7 percent gross margins; you can't exist in an Apple world because they want 30 percent, and they don't care that you only have 7 percent to play with. Gabe Newell apples play book I think it's really clear that Sony lost track of what customers and what developers wanted. I'd say, even at this late date, they should just cancel it and do a do over. Just say, 'This was a horrible disaster and we're sorry and we're going to stop selling this and stop trying to convince people to develop for it'. Gabe Newell sorry people thinking Computing lets people express their creativity and unlock solutions, and code is computing's universal language. All young people, including girls, deserve to be fluent in the language of the future. Gabe Newell creativity girl people I'm a utility infielder. There's always somebody who is better at a specific task than I am, but I can pitch in at a bunch of different things as needed. Gabe Newell tasks different bunch I have no direct knowledge of this, but I suspect that Apple will launch a living room product that redefines people's expectations really strongly, and the notion of a separate console platform will disappear concurrent with Apple's announcement. Gabe Newell apples expectations people A store is just a collection of content. The Steam store is this very safe, boring entertainment experience. Nobody says, 'I'm going to play the Steam store now.' Gabe Newell entertainment safe play I think it's highly likely that we'll continue to have high-performance graphics capability in living rooms. I'm not sure we're all going to put down our game controllers and pick up touch screens - which is a reasonable view, I'm just not sure I buy into it. Gabe Newell views games thinking We think touch is short-term. The mouse and keyboard were stable for 25 years, but I think touch will be stable for 10 years. Post-touch will be stable for a really long time, longer than 25 years. Gabe Newell think long-time time long