It's nice to have a game that sells a million copies. John Carmack More Quotes by John Carmack More Quotes From John Carmack One of the big lessons of a big project is you don't want people that aren't really programmers programming, you'll suffer for it! John Carmack lessons suffering people You can prematurely optimize maintainability, flexibility, security, and robustness just like you can performance. John Carmack security performances like-you It's a good thing Doom 3 is selling very well. John Carmack doom selling good-things The situation is so much better for programmers today - a cheap used PC, a linux CD, and an internet account, and you have all the tools necessary to work your way to any level of programming skill you want to shoot for. John Carmack cds skills tools Everybody's saturated with the marketing hype of next-generation consoles. They are wonderful, but the truth is that they are as powerful as a high end PC is right now. John Carmack hype marketing powerful We do not see the PC as the leading platform for games. That statement will enrage some people, but it is hard to characterize it otherwise; both console versions will have larger audiences than the PC version. John Carmack platforms games people The Xbox 360 is the first console that I've ever worked with that actually has development tools that are better for games than what we've had on PC. John Carmack xbox tools games I really think, if anything, there is more evidence to show that the violent games reduce aggression and violence. There have actually been some studies about that, that it's cathartic. If you go to QuakeCon and you walk by and you see the people there [and compare that to] a random cross section of a college campus, you're probably going to find a more peaceful crowd of people at the gaming convention. I think it’s at worst neutral and potentially positive. John Carmack college games thinking Honestly, I spend very little time thinking about past events, and I certainly don't have them ranked in any way. I look back and think that I have done a lot of good work over the years, but I am much more excited about what the future holds. John Carmack inspirational past thinking It is difficult to make good scalable use of a CPU like you can of a graphics card. You certainly don't want 'better or worse' physics or AI in your game John Carmack use games want Programming in the abstract sense is what I really enjoy. I enjoy lots of different areas of it... I'm taking a great deal of enjoyment writing device drivers for Linux. I could also be having a good time writing a database manager or something because there are always interesting problems. John Carmack linux writing interesting Focused, hard work is the real key to success. John Carmack hard-work keys real It is not that uncommon for the cost of an abstraction to outweigh the benefit it delivers. Kill one today! John Carmack benefits cost today Making one brilliant decision and a whole bunch of mediocre ones isn't as good as making a whole bunch of generally smart decisions throughout the whole process. John Carmack brilliant smart decision At its best, entertainment is going to be a subjective thing that can't win for everyone, while at worst, a particular game just becomes a random symbol for petty tribal behavior. John Carmack subjectivity games winning I wanted to remain a technical adviser for Id, but it just didn't work out. Probably for the best, as the divided focus was challenging. John Carmack work-out focus challenges Sharing the code just seems like The Right Thing to Do. It costs us rather little, but it benefits a lot of people in sometimes very significant ways. There are many university research projects, proof of concept publisher demos, and new platform test beds that have leveraged the code. Free software that people value adds wealth to the world. John Carmack bed add people I like to think I'm pretty good at what I do. John Carmack thinking A strong team can take any crazy vision and turn it into reality. John Carmack vision team crazy reality At its very core, virtual reality is about being freed from the limitations of actual reality. Carrying your virtual reality with you, and being able to jump into it whenever and wherever you want, qualitatively changes the experience for the better. Experiencing mobile VR is like when you first tried a decent desktop VR experience. John Carmack better you experience reality