Sometimes you are physically tired at night, but your brain is functioning too much to go to sleep. If you can have software that helps you understand how you can shift from such a tense situation to being more relaxed, then that would help. Satoru Iwata More Quotes by Satoru Iwata More Quotes From Satoru Iwata Customers do not want online games. Satoru Iwata online games want In order to realize the goal of creating a new starting line that anyone can instinctively understand we have come up with a design that differs greatly from any of today's controllers. We have also made bold innovations in play style as well. Satoru Iwata creating play order We are sorry about [the E3] media briefings, specifically for those who were expecting to see Nintendo show something about ‘Super Mario’ or ‘Legend of Zelda.’ Satoru Iwata nintendo media sorry I apologize to those supporting Wii U about the lack of new titles from Nintendo in January and February but please understand we will have new titles to offer from March onward. Satoru Iwata wii nintendo titles As we learned a bitter lesson with the launch of the Nintendo 3DS, we are trying to take every possible measure so that the Wii U will have a successful launch. Satoru Iwata wii successful trying Throughout the history of game development, the game control mechanism has become more and more sophisticated, ... Perhaps those who have quit gaming or who have never played games look at the game controller and think it's too difficult to play, even before they dare to touch it. Satoru Iwata games play thinking Please understand, I am not saying that technology is unimportant. I understand that technology is important. Satoru Iwata please technology important With the DS and Wii, following the titles that were released at launch, the momentum dropped when there was a gap in software releases. We're making plans so that this type of thing won't happen. Satoru Iwata wii momentum titles Except for its backward compatibility with existing Wii software and accessories, we have so far failed to make propositions worthy of Wii U's position as a successor to the Wii system. Satoru Iwata wii playing-games accessories Selling five million units in less than 14 months means DS is the fastest among any game machines ever launched in Japan to hit that level. To achieve this rapid growth, we were required not only to go after frequent game players, but to reel back people who had left games and to make video games enjoyable for those who had not played games at all. Satoru Iwata japan player mean Trust your passion. Believe in your dream. Satoru Iwata trust passion dream believe Games already pretty much have reached the point of photo-realism. Working on more intense graphics is not the only path we can take anymore. Simply relying on the sheer horsepower of the machine will not bring the industry a bright future. Satoru Iwata more will future path Needless to say, nobody is born an avid gamer. Satoru Iwata nobody say gamer born We want to create a kind of cycle where casual gamers are gradually growing up to become passionate players. Satoru Iwata create casual growing-up want Having strong momentum is very important for game platform businesses. Once momentum is lost, great power is needed to change that trend. Satoru Iwata game great change power The digital world is one that has sort of a unique characteristic, where it's a place in which it's very easy for the value of content to fall. Satoru Iwata value unique world fall At Nintendo, we do not run from risk. We run to it. Satoru Iwata run nintendo risk When the economy is strong, people tend to buy three things from the top of their wish list. But when things are bad, people often buy only the first thing on their list. Satoru Iwata bad-people strong wish people Entertainment is there to improve people's quality of life. After your basic needs, there's entertainment. Satoru Iwata entertainment quality life people Nintendo's mission is to try to make people happy, to try to make people smile. Satoru Iwata mission smile happy people